Abilities
Fight: Starting ability
Darkness: The character dies to inflict damage on the enemies.
Drain: Steals some of enemy's HP.
Gravity: Target loses ¼ of current HP.
Confuse: Inflict one enemy with the Confuse ailment.
Break: Inflict one enemy with the Stone ailment.
Bio: Hits target with a poison attack.
Death Sentence: Casts Doom on enemy.
Death: Kills enemy if it succeeds
Dark Sky: Inflict damages on all enemies.
Fellow Traveler: Kills an enemy but the character is removed from
battle.
Poisonproof- Immune to poison ailment.
Stoneproof- Immune to petrification ailment.
Confuseproof- Immune to confuse ailment.
Curseproof- Immune to Curse ailment.
Deathproof- Immune to sudden death ailment.