Picture to come soon.
Abilities
Fight: Starting Ability
Steal:Allow you to steal.
Steal Gil:Steal gil from an enemy.
Steal HP:Steals an enemy HP.
Steal MP:Steals an enemy MP
Steal Heart:Inflict the berserk ailment on an enemy.
Steal Spirit:Steals an enemy will to fight causing him to flee.
Steal Time:Inflict the stop ailment on an enemy.
Always Steal:Succeed stealing at 100%.
Steal Good Stuff:Steal rare items from an enemy.
Run Away:Makes all enemies flee the fight.
Item Hunt:Increases the rate of getting an item after a fight.
First Strike:Increases the rate of getting the first attack.
Preemptive attack:Increases the rate of making a preemptive attack.
Stopproof:Immune against the stop ailment.
Slowproof:Immune against the slow ailment.